Wednesday 13 March 2013

Lang editor-auto translate (.lang and .class file editor with auto translation)

 Lang editor-auto translate (.lang and .class file editor with auto translation) 

This program is designed to edit some files from a Java-games. It includes the following:
- Encode/Decode files and text on NetLizard. At the moment there is only a cipher #1, so check the files after decoding an image viewer (you can through this program), or text editor to search for text (Encoding Win-1251).
- Editor ~.lng files of Handy-Games.
- Text editor in the class-files.
- Editor ~.lang files of Fishlabs.
- Encode/decode files of Fishlabs.
- Change the file size under the right (in bytes), that may be necessary when replacing resources in the pak files and in other cases.

Now it is embedded with auto-translate (automatic translation from google). Open any class/lang file then select any string and press ok, the string will be translated in english. Translate all strings one by one then press save to save your file.
I've embedded it with list ui also, for better navigation. And changed target language to English. So, enjoy it...



33.49 KB

33.49 KB

48.14 KB


method :
 it needs internet access to translate strings from google. And the translation method is:
1. Unzip your game/app in a empty folder with any zip archiver ( Mini Commander, Blue FTP etc).
2. Open the lang editor, browse your file system and goto the folder where your zip file extracted.
3. In the folder, you'll see some .class files. Open any .class file. You will see a list of text/strings. If there is any string in other language (not in english), press ok to translate it. After translation, you will see the translated text in editor window. You can edit the text here.
4. After translating all foreign language strings, press left soft key to save the file.
5. Do this for all class files. After complete translating all class files, open any zip archiver again select all files and make a zip file.
6. Rename the zip file, erase .zip from name and add _jar.
7. Goto gallery, select the _jar file and rename it to .jar. Your game/app is ready to install.


No comments:

Post a Comment